Kosutnik

about

I am Jan, a UX and product designer based in Ljubljana, Slovenia.

I have worked on software from several sides: designing how it feels, building how it works and testing whether it holds. That made me interested in what most software carries but does not need.

I work independently, one project at a time. I spend most of my time thinking about how software feels to use, where complexity sneaks in and what can be removed.

notes

  1. Interesting is not the opposite of useful
  2. Every feature is a promise
  3. What the tool costs
  4. Don't start from solutions
  5. On removing things
  6. Notes toward a calmer interface

principles

  1. If you can remove it without breaking anything, remove it.
  2. If you need a manual to use it, the design is making you do its job.
  3. Every feature you add is a promise to keep it working - forever.
  4. Count the time a tool costs you, not just the time it saves.
  5. Don't start from what everyone else built. Start from the problem in front of you.
  6. Simple isn't less. It's everything that matters and nothing that doesn't.
  7. A tool should help you finish - not keep you coming back.