Kosutnik
notes

Notes toward a calmer interface

A calm interface is one that has finished talking. It states what is true, offers what is needed and gets out of the way so you can think.

Every animation, badge and nudge should have to argue for its existence. Most of them lose the argument.

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other notes

  1. Interesting is not the opposite of useful
  2. Every feature is a promise
  3. What the tool costs
  4. Don't start from solutions
  5. On removing things